Skip to main content

Vehicle Files Overview

An overview of all the important files used in FiveM vehicle modding.

Main Vehicle Files​

vehicles.meta​

The primary file defining vehicle properties:

  • Vehicle model name and hash
  • Handling model reference
  • Class and type
  • Seat configuration
  • Door and window information

File Type: Binary XML (requires conversion to text to edit)

carcols.xml​

Defines paint colors and primary/secondary color combinations:

  • Color IDs and RGB values
  • Paint material properties
  • Metallic and matte finishes
  • Team colors and faction colors

File Type: Plain XML

carvariations.xml​

Handles visual customization options:

  • Wheel variations
  • Bumper/spoiler options
  • Roof and hood options
  • Livery/decal variations
  • Special visual modifications

File Type: Plain XML

handling.meta​

Controls vehicle physics and performance:

  • Acceleration and top speed
  • Braking and traction
  • Steering response
  • Engine damage and durability
  • Suspension and bounce
  • Weight distribution

File Type: Binary XML

vehiclelayouts.xml​

Defines the skeletal structure of vehicles:

  • Bone/node hierarchy
  • Seat positions
  • Door mechanisms
  • Bumper and light positions

File Type: Plain XML

Support Files​

Audio Files​

  • Engine sounds (.wem, .ogg)
  • Door open/close sounds
  • Horn sounds
  • Alarm sounds

Texture Files (.ytd)​

  • Paint textures
  • Interior textures
  • Decal textures
  • Damage textures

Model Files (.yft)​

  • Vehicle body mesh
  • Window glass mesh
  • Door meshes
  • Wheel models

File Relationships​

vehicles.meta (main vehicle definition)
├── References → carcols.xml (colors)
├── References → carvariations.xml (customization)
├── References → handling.meta (physics)
├── References → vehiclelayouts.xml (structure)
└── References → model files (3D assets)

File Editing Workflow​

  1. Extract original vehicle files from game
  2. Edit meta files (convert to XML first)
  3. Test changes in resource
  4. Refine based on in-game results
  5. Package for distribution

Pro Tips​

  • Keep multiple versions of files for comparison
  • Use consistent naming conventions
  • Document custom changes with comments
  • Test all color variations in-game
  • Verify handling feels realistic